该会员没有提供详细的介绍

Capo 收藏了文章:给非美术人员的美术创作建议 2021-05-22

Capo 收藏了文章:【作曲宅】手把手教你创作独立游戏音乐 #1 2021-05-22

Capo 收藏了文章:游戏设计师怎么搭建世界观 2021-05-22

Capo 收藏了文章:我所理解的关卡设计(上) 2021-05-22

Capo 赞了文章:案例详解丨如何打造出《巫师 3:狂猎》中的沉浸式城镇关卡? 2021-05-22

Capo 收藏了文章:案例详解丨如何打造出《巫师 3:狂猎》中的沉浸式城镇关卡? 2021-05-22

Capo 收藏了文章:游戏叙事三要素该如何取舍?神作《战神 4》是这样做的 2021-05-22

Capo 赞了文章:游戏叙事三要素该如何取舍?神作《战神 4》是这样做的 2021-05-22

Capo 赞了文章:[ 杂谈 ] 动作游戏的胡思乱想 2021-05-22

Capo 加入了小组:Roguelike 开发小组 2021-05-06

Capo 收藏了文章:游戏世界设计 Game World Design(2/4) 2021-05-06

Capo 收藏了会员日志:Unity 背包 Demo 2020-04-19