更新日志 2023/1/11
一些想法。
关于正式上架:就目前的关卡数量来说,体量确实还没有达到预想的标准。在美术等方面也有很大的润色空间。再加上自己可能也没有精力去宣传之类的,所以目前比较拿不准该咋办,还是先持续地更新游戏吧!至少目前来说,这个游戏会一直放在 itch.io 上免费下载。
担忧和思考:在这个游戏的第一个视频里,我自己也提到了有一些借鉴的游戏。有时候会担忧这个游戏会不会游戏机制和借鉴的游戏比较像之类的。转念一想,如果我能坚持让“推箱子 + 一笔画”这个核心理念贯穿这个游戏,我相信《小石头人踏上旅程》会是一款独特的游戏,也许粘块和类似的机制已经有人做过甚至设计非常出色,但是我依然觉得可以让这款游戏给玩家提供一场独特且有趣的旅程。一个借鉴的来源是 maou 的《建与远征》,这款游戏已经有了 steam 页面且会在 2023 年发售,是一个关卡和机制都很丰富的3D推箱子解谜游戏,推荐大家去关注一下。
- 在设置菜单中加入了图形设置(分辨率、全屏、垂直同步)和音频设置(可以分别调节音乐音量、音效音量、环境音量)
- 修复了上一次更新导致的脚步声音消失的问题
Update Log 2023/1/11
Some thoughts.
About launch: In terms of the number of levels so far, the volume really has not reached the expected standard. In the art and other aspects also have a lot of room for embellishment. In addition, I may not have the energy to promote and so on, so it is more uncertain what to do, or continue to update the game first! At least for now, the game will always be available for free download on itch.io.
Worries and thoughts: In the first video of this game, I myself mentioned that there were some games that inspired me. Sometimes there is concern that the game mechanics of this game are more like the inspired game or something like that. On second thought, if I can stick to the core concept of "Sokoban + One-line drawing" throughout the game, I believe Stoneman's Adventure will be a unique game, maybe the sticky block and similar mechanics have been done and even designed very well by other games, but I still think I can make this game a unique one. I think Stoneman's Adventure will offer a unique and interesting journey. One source of inspiration is maou's An Architect's Expedition, which already has a steam page and will be released in 2023, is a rich 3D puzzle game regardless of levels and mechanisms, I recommend you to try it.
- Added graphics settings (resolutions, full screen, vertical sync) and audio settings (can adjust music volume, sound volume, ambient volume respectively) to the settings menu
- Fixed the issue of disappearing footsteps sound caused by the last update
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