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创艺 has upgraded to grade: 2 2019-04-06
创艺 made a comment on a blog: Eagle Island 的渐进式地图设计思路 2017-07-31
创艺 made a comment on a blog: Eagle Island 的渐进式地图设计思路 2017-07-31
创艺 liked user blog: Eagle Island 的渐进式地图设计思路 2017-07-31
创艺 made a comment on an article: 为什么我们要玩老游戏? 2017-07-30
创艺 made a comment on an article: 一款游戏需要多少个机制 2017-07-29
创艺 saved article: 一款游戏需要多少个机制 2017-07-29
创艺 liked article: 一款游戏需要多少个机制 2017-07-29
创艺 made a comment on an article: 随机生成 Tile Based 地图之——洞穴 2017-07-27
创艺 liked article: Roguelite 和 Roguelike 的区别是什么? 2017-07-25
创艺 liked article: 工艺感:Unexplored 探索环状地牢生成 2017-07-25
创艺 saved article: 概率与游戏:伤害检定 2017-07-25
创艺 liked article: 概率与游戏:伤害检定 2017-07-25
创艺 saved article: 一种 Roguelike 地牢生成算法 2017-07-24
创艺 liked article: 一种 Roguelike 地牢生成算法 2017-07-24
创艺 saved article: 随机生成 Tile Based 地图之——洞穴 2017-07-24
创艺 liked article: 随机生成 Tile Based 地图之——洞穴 2017-07-24
创艺 liked article: The Last Night 美术分析 2017-07-05
创艺 saved article: Game Maker's Tool Kit 2015 年视频翻译合集 2017-07-03
创艺 made a comment on an article: Game Maker's Tool Kit 2015 年视频翻译合集 2017-07-03
创艺 liked article: Game Maker's Tool Kit 2015 年视频翻译合集 2017-07-03
创艺 made a comment on an article: 怎么着?像素光影又有新突破? 2017-06-27
创艺 liked article: 怎么着?像素光影又有新突破? 2017-06-27
创艺 saved article: 怎么着?像素光影又有新突破? 2017-06-27