编者按
Game Maker's Toolkit 系列视频是 Youtube 上热门的游戏开发视频,原视频系列由 Mark Brown 制作,每期视频就一个话题、一种游戏类型或者一款游戏进行深入剖析,从中提取那些尚未有人给予足够重视,进行充分归纳总结的游戏设计技巧。
本视频出自油管频道 Game Maker's Toolkit,由 游戏机实用技术 UCG 获得授权翻译。如果你喜欢这个视频的话,可以去原作者的 Patreon 页面 支持一波。
事与愿违的心理奖励机制
目标与奖励可以是鼓励玩家学习、尝试新特性,且还能延长玩家游戏时间的好方法——但在某些情况下,这一套机制的效果可能事与愿违。想了解更多,就得先聊聊动机心理学。
视频资料链接:
- https://psycnet.apa.org/record/1974-10497-001
- http://web.archive.org/web/20130117075748/http://penny-arcade.com/report/editorial-article/intrinsic-vs.-extrinsic-rewards-in-kleis-latest-game-dont-starve
- http://digitallibrary.usc.edu/cdm/ref/collection/p15799coll3/id/248860
- https://game-wisdom.com/podcast/infinifactory
- https://www.gdcvault.com/play/1024250/-Mini-Metro-When-Less
- https://www.tandfonline.com/doi/abs/10.1207/s15326934crj1204_1
- https://behavioralscientist.org/how-incentives-hinder-innovation-creativity/
- https://sites.williams.edu/mc20/files/2017/09/Chao-Larkin-2017-Why-do-goal-based-incentives-cause-cheating.pdf
- https://steamcommunity.com/app/368370/discussions/0/530645446308194754/
- https://kotaku.com/a-nintendo-argument-against-achievements-5740114
- https://www.gdcvault.com/play/1024181/Throwing-Out-the-Dopamine-Shots
- https://www.gdcvault.com/play/1023948/Rewards-in-Video
- https://www.gamasutra.com/view/feature/6360/the_cake_is_not_a_lie_how_to_.php?print=1
- https://www.youtube.com/watch?v=K0GZMA6c0T4&ab_channel=SteamworksDevelopment
- http://www.chrishecker.com/Achievements_Considered_Harmful%3F
咦,不是卡姐?
@方程:卡姐一年前就停更嘞